As promised, Axiom Verge 2 just made an appearance at Day of the Devs. This presentation, hosted by Double Fine and iam8bit, is part of the larger Summer Games Fest and focuses on indie games. The show kicked right off with new footage from the highly anticipated Metroidvania sequel, including some new details from developer Tom Happ. Most notably, you can beat Axiom Verge 2 without fighting any bosses.
Axiom Verge 2 boss fights
Tom Happ explained that some players were unable to complete the first game because they found a boss too difficult. Because of this, Axiom Verge 2 has been designed so that you’ll always have the option to avoid bosses. You’ll be rewarded for tackling bosses head-on, but it’s not a requirement. It should be interesting to see how this impacts the plot, especially if there’s a final boss fight like most games. In general, combat is also less based on raw power this time around, as the game’s hacking mechanic adds more strategy. There are also new difficulty options. Instead of simply choosing an Easy, Normal, or Hard setting, you can adjust the amount of damage you take and give.
Happ also confirmed today that Axiom Verge 2 is headed to PlayStation 4 and PlayStation 5. It was previously announced for Nintendo Switch and the Epic Games Store. That said, Happ has indicated on Twitter that he hopes to bring it to all major platforms eventually. You can look forward to charging into Axiom Verge 2‘s boss fights (or avoiding them) in Q3 of this year.