Xenoblade Chronicles X, the spiritual successor to Xenoblade Chronicles for the Wii, is Monolith Soft’s first HD title. Coming for the Wii U next year, it is remarkably detailed and will be reportedly over five times the size of its predecessor. Despite that, Monolith’s Tetsuya Takahashi says that their upcoming JRPG is them easing into HD development.
“Xenoblade Chronicles X is the first HD project for Monolith Soft, so instead of setting a number of hard-to-achieve targets, we are working on steadily building up key skills. Our goal with this game is first to lay the groundwork for [our] HD game development, so as to not overreach ourselves and cause problems.”
In this same interview, Takahashi also detailed the Gamepad’s use in the game, how the title will be more user-friendly, and how big the game will be. Xenoblade Chronicles X is shaping up to be a massively ambitious and exciting title, and now it appears there is much to look forward to from Monolith even beyond its release, as this is – apparently – them taking it slow. But in the meantime, Xenoblade Chronicles X looks to be a plenty ambitious, massive, and gorgeous title that should be more than enough to get excited about. What do you think of this news? Excited to see what comes next from the studio, or are you focused on XCX? Sound off below!