UK — ‘FIFA 18’ on Switch Reportedly Only Accounts for 1% of Physical Sales

FIFA 18 just launched on a variety of platforms including Switch last weekend. The game is definitely one of the biggest releases of the year (as is the case with most sports titles every year), but this year is especially interesting because it marks the first time in a long time that a proper entry in the franchise is coming to a Nintendo system.

EA has worked extensively on bringing FIFA 18 to the Switch, to the point of even creating a custom engine for it. The company is actually banking its decision on whether it will fully support the Switch or not depending on how well this custom-built version of FIFA 18 sells. With that said, the first reports of the game’s sales on Switch aren’t too positive.

MCV, who is responsible for reporting on the sales of games in platforms in the UK, has released a statement breaking down the sales of physical copies of FIFA 18 into percentages. According to MCV’s report, FIFA 18 on Switch currently accounts for only 1% of all the physical copies (PS4 made up 60%, Xbox One got 37%) . Exact numbers were not released.

So, what’s the take-away from this report? Well, the first thing to note is that the data only accounts for two days of sales (the game launched on September 29th and the reports data stops at the 30th). Another thing to note is that the UK has never been a big market for Nintendo systems. Switch hardware sales in that region have been okay so far, but nothing to really brag about. The third taking to notice is that this report does not take into account digital sales. Those statistics would likely have to come from either EA or Nintendo. Finally, the Switch is still a relatively young system; it’s not even a year old yet. With PS4 and Xbox One having much larger install bases than the Switch, it’s only natural that a big game like FIFA will perform better on the other platforms.

It will be interesting to see how the game performs on Switch compared to the other systems in the USA, since that’s the biggest market.

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A.K Rahming
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.