The Wonderful 101: Remastered Kickstarter ends with over $2.25M total

PlatinumGames Hideki Kamiya The Wonderful 101: Remastered Kickstarter ends with over $2.25M total Atsushi Inaba

PlatinumGames’ The Wonderful 101: Remastered Kickstarter concluded yesterday with… just shy of $2.25 million, actually, but thanks to donations made in a Twitch livestream during the final hours of the Kickstarter, the grand total did surpass that mark. As a result, the stretch goal to record an orchestral arrangement of “The Won-Stoppable Wonderful 100” and “Tables Turn” has been met.

To reiterate, The Wonderful 101: Remastered originally asked for just $50,000 to release the game on Switch, a goal it hit in well under an hour. It likewise blew past the $250,000 and $500,000 thresholds to reach stretch goals for Steam and PlayStation 4 versions respectively. A Time Attack mode was unlocked at $1M, followed by Luka’s First Mission, a surprising 2D sidescrolling adventure spin-off, at $1.5M. Then $1.75M unlocked a “remix soundtrack” from a “secret special guest,” and the $2M stretch goal brought Luka’s Second Mission.

It’s fair to say PlatinumGames’ The Wonderful 101: Remastered Kickstarter was a huge success, but it also raises lingering questions. Chiefly, the game will release in North America on May 19, and keeping in mind the lead times required to manufacture such things, it would suggest Platinum had already planned to produce this game for various platforms regardless of Kickstarter funding. In any case, it’s an odd situation.

The Wonderful 101: Remastered has made for one of four big announcements at PlatinumGames recently. Two of the other announcements are the existence of Project G.G. and the founding of a PlatinumGames Tokyo studio. The fourth has yet to be revealed but is said to be a big and exciting secret.

For more about Platinum, check out our interview with director Hideki Kamiya and producer Atsushi Inaba at PAX East 2020.


John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!