The Wonderful 101: Remastered hits $1.5M stretch goal, reveals $2M goal

The Wonderful 101: Remastered Kickstarter stretch goal Luka's Second Mission Luka's First Mission concept art $1.5 million $1.5M

PlatinumGames’ The Wonderful 101: Remastered has passed $1.5 million in backing on Kickstarter, which has unlocked the stretch goal of Luka’s First Mission. This will be a 2D action sidescroller that complements the main game, where you play as a school student named Luka, who most definitely does not have the amazing powers that the other heroes in the game possess. And if the game raises $2 million, a new stretch goal will be hit for… Luka’s Second Mission!

PlatinumGames promises that First Mission will be “a completely different style” from the rest of The Wonderful 101: Remastered, and it will elaborate on the character’s backstory: “… [Luka] hates the Wonderful 100 due to a certain reason, despite the fact that they’re heroes who protect the Earth. Why does he hate them? You’ll have to play the game and enjoy the story to find out!”

The Wonderful 101: Remastered Kickstarter stretch goal Luka's First Mission concept art $1.5 million $1.5M
Concept art for Luka’s First Mission

Meanwhile, Luka’s Second Mission has only been described as “a brand new adventure,” and while it’s likely more 2D action sidescrolling, that doesn’t seem to be confirmed yet.

In between these $1.5M and $2M stretch goals, there is also a $1.75M stretch goal for a “remix soundtrack,” featuring a “secret special guest.” Who do you think that might be?

The Wonderful 101: Remastered hit Kickstarter this past Monday, and prior to now, it already exploded past stretch goals for Steam release, PlayStation 4 release, and a Time Attack mode. It’s laughable to think that the original goal was for $50,000 for Nintendo Switch release. What other stretch goals are you hoping to see from PlatinumGames if this game surpasses $2M?


John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!