Next month (September 2018), Switch owners will finally gain the ability to backup their save data to the cloud. That is, if they subscribe to the new Switch Online service.
Despite the new service is so close to launch at this point, Nintendo still hasn’t really said much about it. But, we do now have some insight on how the aforementioned cloud save functionality is going to work. This information comes from a few statements by Matt Cederquist from Blizzard Entertainment.
It turns out that the cloud save feature will be quite seamless; save data will automatically be updated to the cloud with no input from the user. This is pretty similar to how cloud saving works with a variety of other services. For instance, my Steam save data is automatically sent to the cloud at the end of each play session as long as my computer is connected to the Internet. But, it turns out that Nintendo has also taken the level of simplicity a step further. You’ll also be able to transfer your save data to other systems. After all the outcry in the days of the 3DS and Wii U over purchases being tied to the console, it’s quite nice to see Nintendo finally allowing data to be freely movable between multiple systems. But, it would still be nice to do be able to do this with local data too (which still can’t be backed-up physically).
This feature has been a long time coming for the Switch (it’s still surprising it wasn’t available at launch). But, as the old saying goes: “better late than never.”
Switch Online will launch in the latter half of September, cloud saves in tow.