Super Smash Bros. Ultimate Dated and Will Have Every Smash Character Ever!

It’s Christmas morning for Smash fans! Super Smash Bros. Ultimate is coming to Switch on December 7, 2018, and it will contain every character from every Smash Bros. title ever. Plus, Inkling from Splatoon and Ridley from Metroid are in the game now too. Bayonetta, Solid Snake, and Inkling can finally duke it out, since that’s clearly what everybody wanted.

Beyond that, Nintendo has also shared a lot of details on how these characters will behave differently compared to in previous games. For instance, Samus can charge her shots in mid-air. As a cute nod to Street Fighter, Ryu will always face his opponent in a one-on-one match. Zelda is now stylized to take a form closer to A Link Between Worlds, making her more regal and sweet. Daisy can now swap in for Peach with the same move set. The Pokémon Trainer can change Pokémon without any penalty. It’s easier to see what Villager is pocketing now. And Bowser’s Final Smash makes Bowser larger than ever, to just a ludicrous size.

On the stage front: Hyrule Castle, Spirit Tracks Train, Frigate Orpheon, Green Hill Zone, New Pork City, Wrecking Crew, Tortimer Island, Moray Towers are all stages we can expect to see more of. Great Plateau Tower is coming as well!

And on the raw gameplay details front: Dodging is not eternal as it was in the past. It looks like your dodges start to weaken after six in a row. I’m not sure how I feel about that, because I roll around like there’s no tomorrow when I play as Ness! Additionally, there is more damage dealt in one-on-one battles now, which should speed things up. And Gamecube controllers, as well as all past Smash. Amiibos, are compatible with the game.

The new details in the reveal just go on and on, folks! If you’re a hardcore Smash junkie, this video is the *ultimate* reveal, because it’s telling us nothing but nuts and bolts.

People complain that game reveals are nothing but cinematic nonsense these days, filled with stuff that has no bearing on the actual game. Nintendo went the complete other way here, and it’s bizarrely refreshing.

John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!