In an interview published yesterday by Nintendo Everything, Super Monkey Ball: Banana Mania director Masao Shirosaki discussed several aspects of the game, including how it came to be. According to Shirosaki, the upcoming Super Monkey Ball Deluxe remake only exists because fans kept on asking for it. You can see the relevant excerpt below.
Nintendo Everything: Moving on to Banana Mania, how did the project come to be? Did fan input impact the direction the team decided to go in?
Shirosaki: We talked about creating the next game because so many fans supported Banana Blitz HD. We had received a lot of opinions on how fans wanted original Super Monkey Ball and Super Monkey Ball 2 remakes, so Banana Mania would never have come to be if it weren’t for the voices of all those fans. We were able to remake those titles thanks to your requests. Thank you very much!
It is pretty interesting to see that SEGA listened to the fans on this one, hopefully resulting in an excellent game that will introduce a whole new generation of gamers to AiAi and the gang. With all of the tune-ups and exciting new content that we have been able to lay our eyes on, the game seems set to deliver.
In the interview, the Super Monkey Ball: Banana Mania director also discussed several other interesting aspects of the game, such as its physics, its development, and more. Overall, the interview is an interesting look at how this remake of a trio of beloved games came to be. Hopefully, Super Monkey Ball: Banana Mania can live up to the source material.