Samurai Jack: Battle Through Time is the first game in the franchise in over a decade, since 2004’s The Shadow of Aku. Adult Swim Games and Soleil Games showed off a bunch of new footage at IGN’s Summer of Gaming stream, and it looks amazing. It also included an interview with series creator Genndy Tartakovsky.
The story picks up from the finale as an alternate timeline after Aku sends Jack back in time, meeting up with allies from the show as he tries to make his way back. Our hero’s got an entire arsenal of weapons based on the time periods he’s in. He’ll have polearms and swords from past eras, but also more modern and futuristic firearms, and even parts taken from certain enemies. The game will have the entire original voice cast (besides Mako, who passed away in 2006) and feature some fan-favorite characters like the Scotsman and Demongo.
Genndy Tartakovsky, becoming one of the biggest names in animation in the ’90s and 2000s thanks to Cartoon Network and works like Dexter’s Laboratory, added flavor to the video with his insights. He said Samurai Jack: Battle Through Time is a huge improvement over Shadow of Aku for PlayStation 2 because licensed video games back then typically “got the B-class treatment.” However, in 2020, “The show has existed for so much longer … there’s more of respect toward it,” and the devs took greater care making an exciting and fun experience featuring this beloved character.
Additionally, Tartakovsky was able to have more input in the development process now as opposed to in 2004 when he was more focused on making the show. Being under the Adult Swim umbrella also helps, as they’re not as constrained in what they can and can’t do, like using guns.
I wasn’t a fan of Samurai Jack when it was on the air, but I’m gearing up to watch it now. It’s great to see how far animation and video games have come in my lifetime, and Battle Through Time looks like the perfect marriage of the two art forms. Samurai Jack: Battle Through Time is set to release this summer.