Masahiro Sakurai, father of the Super Smash Bros. franchise, recently shared his thoughts on various topics in the latest issue of Famitsu.
He calls Duck Hunt \”quite a major game\” and says that it could be the best-selling shooter game ever, since it was included with the NES in North America. (This might sound questionable at first, but a quick search will confirm that Duck Hunt could very well have outsold even the most successful Call of Duty releases.)
Duck Hunt was also envisioned as a strongly unique character. It has a separate third influence that aids the player (the guys shooting to bounce up the can, among other things), and the original game left little that could easily be adapted into a Smash Bros. fighter, so a lot of creativity must have been involved. It also made the character’s reveal that much more exciting.
Surprisingly, Sakurai stated that the development team attempted to include an 8-player mode in Smash Bros. Melee. Unsurprisingly, this was well outside the GameCube’s technical ability, and the feature was scrapped.
He also said that 8-player was \”achieved just barely\” in Smash Wii U by limiting the stage selection and removing stage gimmicks like background bosses. One has to wonder whether this feature has anything to do with cutting out the Ice Climbers – can you imagine a match with 16 Popos and Nanas onscreen?
Fun fact: Melee’s Debug mode actually makes it possible to play with 6 characters:
Regarding the differences between the Wii U and 3DS versions: \”The big exclusive features for each version, Smash Run and Smash Tour, were decided at the beginning. …Game options depend on hardware’s performance and those were changed during development.\” Who knows what could have originally been planned but got left out in the end, like Melee’s 8-player mode?
And with typical mystique, Sakurai ended the interview by commenting on the game’s potential for DLC: \”For now, only the distribution of Mewtwo is decided. Other than that is undecided.\” They\’ve only just begun working on Mewtwo, so the team is probably focused on his design right now.
Who would you most like to see as DLC in Smash 4? (Keeping in mind that Ridley is already a stage hazard.)