Rocket League‘s free-to-play launch is still on track for a late summer release. When the shift happens, some of the current systems in Rocket League will change, including the way tournaments work. The Tournaments feature will see a major overhaul, where players around the world will be able to join automatically scheduled tournaments each day. This will be labeled “Competitive Tournaments,” a mode aimed at giving Rocket League players the esports experience at home.
Once a Competitive Tournament begins, developer Psyonix will generate 32-team “brackets” based on team skill. Once all initial single rounds are played out, the semi-finals and finals will be best-of-three rounds. Competitive Tournaments are 3v3 at launch and support parties of all sizes, so if you want to queue as a solo player, you can. However, it’s worth bearing in mind that the bracket level will be determined on the highest skilled player. So, if you party up with a diamond rank, you’ll be pitted against another diamond rank team.
Higher rank, better rewards
That may not be such a bad thing though. The higher the bracket level, the better the reward. For instance, strong Silver-ranked players could earn more Tournament Credits if they get placed in a Gold-rank tournament, but their competition will be tougher. The Tournament Credits reward is the same for all three team members though, regardless of individual level. Tournament Credits can then be redeemed for in-game items like wheels, animated decals, and goal explosions.
Just refrain from quitting a tournament early. Quitting early results in a 15-minute matchmaking ban and a 3-hour tournament ban, initially. If you continue to abandon tournaments early, this penalty will escalate in stages. Firstly, a 24-hour tournament ban, then a 7-day tournament ban with a 24-hour matchmaking ban in severe cases.
Free-to-play Rocket League will release later this summer, alongside revamped tournaments.