Pyra/Mythra and the Cloud Sea come to Smash Bros. Ultimate today

The wait is almost over! Xenoblade Chronicles 2‘s Pyra/Mythra, Fighters #79 and #80, are set to join Super Smash Bros. Ultimate with the release date of… today! This morning’s highly anticipated livestream gave us our first full look at the girls in action.

Femme fatales

The Aegis sisters together make up a two-in-one stance change character, the likes of which we hadn’t seen since Zelda and Sheik back in Melee and Brawl. Save for their specials, Pyra and Mythra appear to share the same overall neutral moves. However, whichever fighter you have on the field will change up your play style accordingly. Pyra exhausts her weapon’s excess power with flames strengthening each devastating swing of her sword, while Mythra’s knacks for evasion and accuracy ensures swift strikes and easy combos early on.

Like their reveal trailer demonstrated, both Aegises utilize their own Blade Specials from the source material as part of their, well, specials in Smash Bros. Starting with Pyra’s arsenal, Flame Nova acts as her neutral special, drawing in opponents with a spin attack for crowd control, and can be charged, though it will leave you open. Blazing End makes up her side special, with Pyra tossing her sword ahead as a projectile to mow down foes; Pyra can still move around after the sword is thrown, but will be vulnerable. Prominence Revolt makes for her up special, where she swings her blade high and comes slamming back down to summon a large pillar of flames. It’s plenty potent, but… don’t use that one offstage.

pyra mythra

It is with Mythra, being the original form of the Aegis, where things get even crazier. Foresight ties into her dodges and behaves like Bayonetta’s Bat Within. Lightning Buster serves as Mythra’s neutral special, charging up for several sword strikes with extended reach in front of her. Her side special, Photon Edge, warps her around for more flurry attacks, and works nicely for recoveries. Ray of Punishment behaves as her up special where she shoots down an arrow of light, but you can charge it into Chroma Dust to unleash five with reduced range. Throw all these in with the quick swap for a down special, and you have a fighter that covers all sorts of situations.

As for their Final Smashes, they each summon Rex to help execute their own Level 4 Blade Specials: Burning Sword for Pyra, and Sacred Arrow for Mythra. Though the salvager isn’t a fighter, he makes other appearances in the girls’s taunts, battle intro, and victory screens.

Sakurai did also sneak in a couple of references through their combined sixteen alternate costumes:

  1. Default
  2. Pneuma
  3. Mythra-Style Pyra / Pyra-Style Mythra
  4. Disguised Pyra / Nia colors
  5. Black and red for a villainous flair, reminiscent of Weltall from Xenogears
  6. Tricolor with whites and blues, reminiscent of the titular Xenogears mech
  7. Standard, but bolder colors
  8. Gold / Silver

The Towering Yggdrasil

Pyra/Mythra’s level, Cloud Sea of Alrest, will have fighters travel across Alrest on the back of the Titan Azurda. At times, Rex’s draconic “Gramps” will raise his head or stretch out his neck along the clouds at his leisure to add more terra firma to fight on. Make sure you don’t get distracted by scenic backgrounds with the World Tree, lest you’re knocked off Azurda and get left behind to drown! Keep an eye on Gramps’s tells before the environment changes. All of the game’s Titans—Argentum, Gormott, Uraya, Mor Ardain, Tantal, and Indol—show up in the background. Rex’s home atop Azurda’s back also makes up the Battlefield and Omega versions. Finally, other familiar faces may make cameo appearances to cheer fighters on: Nia, Tora, Zeke, and Mòrag, plus their respective Blades Dromarch, Poppi, Pandoria, and Brighid at their side.

With the new stage comes a ton of new songs. Many of Xenoblade Chronicles 2‘s battle tracks perfectly fit Smash Bros. already, but Challenger Pack 9 does throw in a couple of awesome remixes (in bold):

  1. Xenoblade Chronicles 2 Medley
  2. Argentum
  3. A Ship in a Stormy Sea
  4. Exploration
  5. Crossing Swords
  6. Incoming!
  7. Gormott
  8. Tiger! Tiger!
  9. Death Match with Torna
  10. Counterattack
  11. You Will Recall Our Names
  12. Driver Vs
  13. Mor Ardain – Roaming the Wastes
  14. Bringer of Chaos! Ultimate
  15. Praetor Amalthus – The Acting God –
  16. Battle!!/Torna

These songs will join 11 existing pieces of music from the Xenoblade Chronicles series for a combined total of 27. All of these can be played in Cloud Sea, Gaur Plain, the Battlefield stages, and Final Destination.

Spirit Board Elpys

Finally, Sakurai touched upon the new Xenoblade Chronicles 2 Spirits that will become available with the Challenger Pack. Like with Min Min, pre-existing spirits will side along new ones (in bold) in their own dedicated DLC Spirit Board:

  • Ace: Rex (Enhanceable)
  • Ace: Nia
  • Advanced: Tora
  • Advanced: Poppi Alpha
  • Novice: Mòrag
  • Novice: Zeke
  • Advanced: Lora
  • Advanced: Amalthus
  • Ace: Jin
  • Legend: Malos
  • Legend: Pneuma

Are you excited to play as Pyra/Mythra as early as tonight? What do you think of the new song and Spirit selections? Let us know in the comments.

Special illustration from Masatsugu Saito, Xenoblade Chronicles 2 character designer
Jeffrey McDonell
I'm just a hobbyist freelancer who writes for fun, previously under Gamnesia and The Sonic Stadium. I grew up on Nintendo consoles since the Game Boy Advance and GameCube—with standouts like Sonic, Mario, and Zelda defining my childhood—and am especially fond of video game music and remixes.