Popeye game is set to launch on Switch, but it looks like it had zero budget

Popeye game Nintendo Switch Sabec release date November 4, 2021 looks abysmal awful

A Nintendo Switch eShop listing has appeared for a new Popeye game from developer Sabec, set with a fast-approaching November 4, 2021 release date and a $12.99 release date. Sabec is the developer of the legendary Switch “game” Calculator, so one would expect quality of the highest order from this release. However, the available screenshots of this Popeye Switch game look rough. More specifically, textures mostly don’t exist on many of the graphics. One could argue it’s going for a low-poly and/or cel-shaded look, and it’s entirely possible the game will look much nicer in motion. The faraway shot of the ship actually looks kinds of cool, to be fair.

But the ground and the ocean are both one flat color, which you would never see in a game like The Legend of Zelda: The Wind Waker, and it creates an extreme feeling of being made on a tight budget. Frankly, this would have looked like a budget title even on Wii. But hey, graphics aren’t everything, and cheap thrills are sometimes the best kind. Here is what you can expect from the Popeye game on Switch:

The objective of the game is to get the highest score by completing as many levels as you can by collecting hearts and letters thrown down by Olive all while trying to avoid the dangers of the witch, vulture and Popeye’s rival Brutus.

Find and eat the spinach and get the special powers needed to punch your enemies into the sea and become faster at collecting the items before they return.

Popeye is a simple, pick up and play, fast action, fun game which anyone can play, but be warned winning a high score won’t come easy.

Popeye game Nintendo Switch Sabec release date November 4, 2021 looks abysmal awful ship Popeye game Nintendo Switch Sabec release date November 4, 2021 looks abysmal awful ship

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John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!