Pokémon MMO plans on PC / Game Boy Advance have allegedly leaked

hybrid PC Game Boy Advance Pokémon MMO iQue China Pokémon FireRed LeafGreen

The explosion of Nintendo source code leaks has yielded strange SNES game prototypes, the existence of Luigi in Super Mario 64, and, allegedly, plans for a hybrid PC / Game Boy Advance Pokémon MMO from iQue Ltd. The Chinese iQue was co-founded by Nintendo and Wei Yen to localize Nintendo products for China, and a presentation detailing plans for an “Online Pokémon Project” have apparently leaked online. The project would have used features from Pokémon FireRed and LeafGreen as a foundation.

The hybrid PC / Game Boy Advance Pokémon MMO that could have been

According to the presentation, the Pokémon MMO was aiming to release in July / August 2005 with online and offline play all available via Game Boy Advance. February / March 2006 would have brought an Online Tournament mode where Game Boy Advance is used for controls but a PC is used for the display screen, and July / August 2006 would have brought similar functionality but for capturing Pokémon in a new map. The game would have been playable offline but with a maximum of only 36 Pokémon being able to be contained by players in that case.

Strikingly, player regional information and IP address would have affected the distribution of Pokémon on the map, as well as affect in-game weather. The effects even were to extend to Pokémon hatching. Below is a sampling of the presentation with some additional details on iQue’s allegedly proposed Pokémon MMO. However, there is no evidence to suggest that this project ever went beyond the planning phase.

With these leaks, it’s important to remember that game developers and publishers have so many plans that ultimately never materialize in a product, and we can’t possibly imagine how many extraordinary ideas like this have been proposed and later tossed over the years. This PC / Game Boy Advance Pokémon MMO concept may just be one of the few that has actually come to light. So don’t get any hard feelings over this one particular project never coming to fruition.


John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!