Nintendo’s Latest Releases Are Missing One Important Thing; Dialogue

One thing that no one can deny is that Nintendo are masters at building stylish, and rich video game worlds. Let’s look at its two latest intellectual properties, Splatoon and ARMS. Both games have a lot in common. First off, they both have that pristine level of cartoony polish Nintendo is known for. Even though the Switch isn’t very powerful, leave it to Nintendo to develop a breathtaking world on it. Aside from that, both games have a diverse selection of bubbly characters. Characters that I would love to see interact more outside of gameplay.
<h2><strong>More Than Competitive </strong></h2>
<span style=”font-weight: 400;”>Obviously, gameplay is king. There’s (arguably) nothing more important in games, and Nintendo knows that. The company typically knocks that aspect of its games out of the park. However, sometimes I find myself wanting more. Splatoon, ARMS, and hell, even Super Smash Bros. for Wii U are all missing one aspect I find important, dialogue. In other words, any form of storytelling or character interactions outside of gameplay. Splatoon dabbled in it a little, but offered very little single-player content, as the game’s main focus was online multiplayer, but the world Nintendo built is just too beautiful, rich, and charming to just end there.</span>

<span style=”font-weight: 400;”>Speaking of Smash Bros., one of the last times we saw Nintendo dive deep into telling a high-presentation storyline outside of The Legend of Zelda/Fire Emblem franchises was Super Smash Bros. Brawl on Wii. The story mode was called Subspace Emissary and it featured beautifully animated cutscenes that were not only a joy to watch, but often laugh-out-loud funny. While it wasn’t a very cohesive storyline, it was definitely unique in terms of first-party Nintendo games, and I loved it. I was pretty bummed out that Super Smash Bros. for 3DS/Wii U scrapped this feature.</span>

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<span style=”font-weight: 400;”>There has been other fantastic video game worlds that offer no dialogue as well, but some make up for it in extra content outside of the game. Look at titles like League of Legends and Overwatch, while the games themselves offer very little to no story/dialogue in the actual game, outside the game characters have growing biographies, CG interactions, and an overarching storyline. It’s this type of content I’d love Nintendo do with Splatoon, ARMS, and future Nintendo titles if they decide not to include a single-player story.</span>

<span style=”font-weight: 400;”>Don’t get me wrong, I think that games like ARMS, Smash Bros., and Splatoon are about the gameplay. They’re very competitive games, there’s no denying that. However, so are a ton of other competitive games that still offer more outside of the multiplayer stuff. Let me set up an example scenario for ARMS.</span>
<h2>What’d You Say About My Mother!?</h2>
<span style=”font-weight: 400;”>Imagine if in ARMS you played as an up-and-coming fighter trying to make his way to the top. During this, other fighters are talking smack to you behind the scenes (while also adding more personality to the characters), but you rise to the occasion and win the championship. That would give the player more incentive to smash faces in, rather than only having a Grand Prix (basically arcade) mode. I think that would make non-multiplayer fights so much more enjoyable — there would be more motivation behind the fight.</span>
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<span style=”font-weight: 400;”>I also believe if Nintendo were to focus more on storytelling and character interactions it would open the doors to bringing another true Nintendo icon into the limelight. It’s been awhile since Nintendo has gotten a new mascot under its wing.</span>

<span style=”font-weight: 400;”>I want to know what you think. Do you wish Splatoon and ARMS were more story-focused? Did you like Smash Bros. Brawl’s Subspace Emissary? Leave all your thoughts in the comments section below, or on our social media page!</span>

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Brett Medlock is one of our leads on video production here at Enthusiast Gaming. He’s obsessed with action-adventure games, platinum trophies, and K-pop. To hear more about how lame he is, follow him on Twitter <a href=””>@brettnll</a>