King K. Rool boss battle design doc is charming and inspiring

King K. Rool design document

King K. Rool is not a character who has been lighting up headlines for many years, but that’s all changed now that he’s joined the roster for Super Smash Bros. Ultimate. Adding to the excitement, Greg Mayles, a game designer who has been working at Rare for decades, has been sharing insight into the origins of King K. Rool.

It started earlier this week, when Mayles shared unused names for Donkey Kong Country characters and original concept art for K. Rool. Now, he has shared the actual one-page, hand-drawn design document for the final boss battle with King K. Rool in Donkey Kong Country, and everything about it oozes charm. It goes to show that you don’t need a fancy file template in Word or Photoshop in order to get creative work done.

I just love seeing stuff like this. It makes me want to grab a pen and a napkin and see what I can dream up. What about you?

King K. Rool design document
Source: Gregg Mayles Twitter
John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!