Grand Theft Auto: The Trilogy is a technical nightmare on all platforms

Grand Theft Auto: The Trilogy Definitive Edition technical performance problems issues GTA Rockstar Grove Street Games CEO says updates are coming GTA physical Switch

Grand Theft Auto: The Trilogy – Definitive Edition was released on Nintendo Switch and other major platforms last week, but fans aren’t too pleased with the remasters. The collection includes Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas, featuring “enhanced” visuals, modern controls, and some quality-of-life features. However, the Nintendo Switch version of Grand Theft Auto: The Trilogy in particular has terrible technical performance problems, often struggling to maintain a steady frame rate. That being said, other platforms are also experiencing their fair share of issues, with the PC version actually being delisted due to the inclusion of copyrighted music in the game’s code.

Technical problems extend beyond things like frame rate in Grand Theft Auto: The Trilogy, as fans have been noticing spelling mistakes, problems with the game’s draw distance, and a plethora of visual bugs. This has obviously resulted in numerous cases of consumers demanding refunds, which is becoming a trending topic surrounding this game on social media platforms. Thomas Williamson, the CEO of Grove Street Games, has casually promised that updates are in the works on Twitter, but fans aren’t too happy with his statement.

Grand Theft Auto: The Trilogy – Definitive Edition was a highly anticipated project for a multitude of people, so the pervasive amount of technical problems has only left fans disappointed. Did you purchase Grand Theft Auto: The Trilogy – Definitive Edition, and if so, what are your thoughts on it?

Jaimie Ditchfield
Freelance Writer. Work seen on GGRecon, Zelda Universe, and BackToTheGaming. Studied Games Journalism and PR for three years, and is relentless at spreading his love for The Legend of Zelda: Majora's Mask.