Get to Know the History Behind Xenoblade Chronicles 2

Most of us Xenoblade fans have played at least one other game made by the talented team at Monolith Soft. For some, it’s Baten Kaitos for the GameCube. For others, it’s Xenosaga for the PlayStation 2. But just how much history is there behind these games? Turns out, there’s a lot. Over 20 years of it, in fact.

Each of the sections below will take to you a deeper look into the History of Xenoblade Chronicles and the talented artists behind its creation.

What is Xenoblade Chronicles 2?

Imagine climbing to the top of a mountain, only to look down from it and see a titanic head past the edge of the land, twisting as it scouts the horizon. That’s when you realize that you, a 5-and-a-half feet tall human, are but a microbe – a parasite – on the back of a living god-beast.

That’s what it feels like to play Xenoblade.

The History Behind Xenoblade Chronicles 2

Hironobu Sakaguchi and Tetsuya Takahashi
Hironobu Sakaguchi and Tetsuya Takahashi

Before Monolith Soft, there was SquareSoft. It was there that Takahashi would first work together with his wife and fellow writer/artist Taori Tanaka, with renowned composer Yasunori Mitsuda, and writer Masato Kato. The work of these people would continue to influence each other and build up to where they are today.

Monolith Soft and Onward

With the support of Namco, and then Nintendo, Monolith Soft has been able to create ambitious, grand experiences. It’s as exciting to rediscover the works behind the company as it is to imagine what it holds in its future.

The Music of Xenoblade Chronicles

There is hardly a bad tune in the first Xenoblade Chronicles. With XC2, Chrono Trigger composer Yasunori Mitsuda is to be involved at all levels of the game’s sound production, from composition to score proofing and performance recording. There is no way that the soundtrack of Xenoblade Chronicles 2 isn’t an instant classic.

The Character Designers of Xenoblade Chronicles 2

Xenoblade Chronicles 2 PyraNot only is Xenoblade Chronicles 2 a grand project in its design scope, but also in its collaborations. For this game, artists from many other parts of the Japanese gaming industry were commissioned to contribute their own creative work.


For some reasons, whales appear often in MonolithSoft’s works. I can’t blame them – whales are pretty cool.

Continue to the next page for a deeper look into the history of Xenoblade.

Alejandro Balderas
AKA Juegos Magicos. "You killed my father. Prepare to die."