Doom Eternal devs explain the Switch delay with a pretty good reason

Doom Eternal gameplay Nintendo Switch Panic Button id Software Marty Stratton

We haven’t heard much regarding the Switch port of Doom Eternal since the delay, other than information that the port would be done by Panic Button. From a new interview with id Software’s Marty Stratton, we now know what the developers are doing with the extra time. Stratton related the following:

It’s coming out a bit later than the game is on current consoles and PC, and really that’s just because we want to finish the game on those platforms and then give Panic Button – our partner on it – the time they need to really pull those refinements into the Switch version. It’s not going to be a huge delay, but we haven’t announced the launch time frame yet, but they are fantastic partners. They are masters of that platform. We are very uncompromising in bringing it to Switch, and Panic Button is really on a great path.

You can check out the full interview with Stratton, which goes into more general details regarding Doom Eternal:

Since Doom Eternal for Switch is being ported by Panic Button, the developers who did the stellar Switch port of Doom 2016, we’ll let them take all the time they need. They have a proven track record.

Are you excited for Doom Eternal when it releases later this year? What should Panic Button port next? Let us know in the comments!


Daniel Thompson
Hey folks! I'm Daniel (Danny) Thompson and I've been writing in the games industry for quite a few years. I have a deep love for the industry that's rooted in the people behind the games that you enjoy.