Dontnod Entertainment opens a Montreal studio to develop a new project

Vampyr Switch review Dontnod

Dontnod Entertainment, the devs behind Life is StrangeVampyr, and Remember Me, is opening up a new studio in Montreal, Canada. According to a press release, the studio is a means for the French developer to be a bit closer to its tons of fans in North America. The new studio isn’t just here to say hello, though – it’s also set to be hard at work on a new game. The French PR email, unofficially translated by GoNintendo and slightly edited for clarity by me, is embedded below.

DONTNOD Entertainment, the French independent video game studio best known for the acclaimed hit Life is Strange, is proud to announce the opening of a new studio in Montréal, Canada. This international expansion will allow the company to be closer to its North American players’ community, representing the studio’s main audience. Responsible for a handful of video game successes like the LIFE IS STRANGE saga, Vampyr, or Remember Me, DONTNOD has more than 250 employees in France. Thanks to this new North American entity, the studio will continue to grow and produce even more immersive, engaging and innovative video games.

Oskar Guilbert, CEO of DONTNOD, says: “We are delighted to share our plans of expansion with the opening of this new office in Montréal, completing the talented team working out of Paris. Our goal is to create video games as close as possible to our community’s expectations. With this new international team, we will be able to envision even more ambitious titles and keep writing wonderful stories for our players.”

The establishment of this studio in the Quebec metropolis will be supported by a brand new project. To fill its ranks, DONTNOD will be hiring from Montréal’s renowned talent pool, which will naturally diversify the company’s culture and consequently its creations.

What do you think Dontnod and its new studio have in store? A new studio marks a blank slate for the company to assemble a talented team that can venture into any genre, so the possibilities right now are endless. I’m excited to see where this goes.

Nick Pearson
I'm the Reviews Editor here at Nintendo Enthusiast, and I'm a major fan of all consoles and eras.