Critical performance patch for Bloodstained: Ritual of the Night is finally out

Bloodstained: Ritual of the Night

A massive crowdfunding success and one of my favorite games of 2019, Bloodstained: Ritual of the Night has finally received its performance-enhancing patch. On launch, the Switch version of Bloodstained suffered from heavy input lag, poor loading times, and frankly less than stellar visuals, as well as a number of crash bugs. The performance patch released today, so Switch players should absolutely go and grab it.

The Kickstarter update claims complete elimination of input lag, though it does note that there is still some optimization work to be done. Crashes have been fixed regarding reading from bookshelves, and loading times have been reduced by 70%. A number of screenshots were released to show off the graphical upgrades.

Bloodstained: Ritual of the Night

There’s also an update on the upcoming playable character Zangetsu. No date has been given, but IGA is adamant that his release is going to be soon, with the character now in bug testing. Other upcoming DLC for Bloodstained: Ritual of the Night includes a third playable character, a Boss Revenge mode that will let you take control of bosses, and a roguelike mode. The dates for all this future DLC content are not yet known.

Koji Igarashi (IGA) is often considered the father of the Metroidvania, having worked on Castlevania: Symphony of the Night, as well as over a dozen other Castlevania games. If you love Castlevania but have been mourning its absence these last few years, then it’d be a good idea to check out Bloodstained: Ritual of the Night. And after this patch, I can finally recommend it on all consoles.

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Cody Morris
Cody is a fan of the niche and super niche. He has a strong preference for JRPGs or anything with a grind in it. He spends his spare time wishing he was writing more.