Broken Roads is a morality-driven turn-based RPG from an Aussie dev

Broken Roads Drop Bear Bytes Switch

Broken Roads is an isometric turn-based RPG from new Australian developer Drop Bear Bytes that is inspired by computer and tabletop role-playing games. Like Fallout (and approximately 600 million other games), Broken Roads is set in post-apocalyptic times because I guess that’s just an easy recipe for drama.

The game will prominently feature a “Moral Compass” system, and the actions you take during gameplay will influence what decisions your character makes later. The intent is apparently to prevent you from yo-yoing schizophrenically between saintly hero and homicidal lunatic, which is a practical and welcome addition. Games have come a long way from Knights of the Old Republic‘s simple light/dark-centric decision-making.

Broken Roads will reportedly further feature the following:

  • All-new post-apocalyptic setting
  • Unique morality system influencing dialogue, quests and character development
  • Authentic Australian locations and environments
  • Blend of traditional and original RPG mechanics
  • Up to 6 party members
  • Turn-based tactical combat
  • Hand-drawn artwork
  • A content-rich and densely-crafted world

The art style in the Broken Roads trailer reminds me of Telltale‘s The Walking Dead and Borderlands in spots, so if you’re into that sort of thing, that’s yet another aspect to look forward to.

Broken Roads will release sometime in 2021 for Nintendo Switch and more generally “PC, console, and mobile.” Are you intrigued to learn more about Drop Bear Bytes’ debut game?


John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!