BioShock 4 will likely be an open-world game with sandbox elements

BioShock 4 open-world open world 2k cloud chamber

The BioShock series is home to some of the most iconic video games of their generation, and back in 2019, publisher 2K announced the establishment of the studio Cloud Chamber to create the next BioShock game. In December 2020, job listings came out suggesting that the game may have a “sandbox world” and that the developer was interested in people with “RPG experience.” Now, additional job listings corroborate that BioShock 4 will be an open-world game.

Cloud Chamber is currently looking to hire people for six different positions, including the likes of an AI programmer, UI/UX designer, tools programmer, senior world designer, senior technical designer, and a senior writer. Most of these BioShock 4 positions are obviously essential components for creating a video game, but the senior writer position mentions that Cloud Chamber is looking for someone “who can weave impactful, character-driven stories in an open world setting.” Previous BioShock games have experimented with sandbox-like environments to explore, so BioShock 4 might expand further on these concepts with a genuine open world.

The other available roles mention other ideas for BioShock 4, with the AI programmer role mentioning mechanics such as an “urban crowd system.” It also talks about systemic gameplay, something that a lot of open-world games offer, including The Legend of Zelda: Breath of the Wild. Not much is known about BioShock 4, as it is probably in the early stages of development. Whether it could make its way to a future Nintendo console remains to be seen. However, BioShock: The Collection was released on Switch last year, so who knows?


Jaimie Ditchfield
Freelance Writer. Work seen on GGRecon, Zelda Universe, and BackToTheGaming. Studied Games Journalism and PR for three years, and is relentless at spreading his love for The Legend of Zelda: Majora's Mask.