Axiom Verge fans have been waiting patiently for the long-awaited sequel, and that patience will soon pay off. Axiom Verge 2 hits Switch and the Epic Games Store “soon,” which means it’s time to learn more! Game Informer‘s Joe Juba went hands-on for around 3 hours, and his impressions revealed tons of juicy new details. Perhaps most interesting, Juba gave us a deeper look at the previously-tested hacking mechanic.
Axiom Verge 2 and hacking
If you played the original game, you know one of its most iconic features is the Address Disruptor, commonly called the glitch gun. Players could use it to glitch enemies, causing them to behave in all kinds of strange ways. However, each enemy had one set “glitched” behavior. Hacking in Axiom Verge 2 will give the player more control over the situation.
Unlike the predetermined effects of the glitch gun, when Indra hacks an enemy, she is able to choose from a list of available outcomes that vary depending on the target. I flipped the allegiance of one steam-spewing foe so it attacked other enemies in the area instead of me. I slowed down a bipedal assault robot so I could more easily dodge its blasts. I made a component of an airborne sentry emit health.
However, you can’t just spam the hacking tool endlessly like the glitch gun. Axiom Verge 2 has a mana-like points system that limits how often you can hack. You’ll need to be strategic about how and when you use your new hacking skills. It sounds like this should be a fun new twist on a familiar idea. If Game Informer’s article is any indication, there’s going to be a lot of that in the sequel.
You can read more about it in issue #334. You can also learn more about the lore of the first game by checking out our in-depth feature on the game’s Sumerian influences.