5 reasons you should (kindly) play BioShock on Switch come May


BioShock first released in 2006, gaining critical acclaim on release. The incredible world of Rapture, an isolated city at the bottom of the ocean, is one that still begs to be explored. A strong narrative drives the player forward as the planned underwater utopia quickly turns sour with the use of ADAM, a material that grants super-human powers. This landmark release from Irrational Games may be over 10 years old at this point, but BioShock, along with its underrated sequel and Infinite, will be worthy additions to anyone’s Switch library when they release in May individually and as The Collection, and here’s why.

1. Three games — plus DLC — on the go

BioShock: The Collection contains all three BioShock games and their respective DLC. BioShock, BioShock 2, Minerva’s Den, BioShock Infinite, and Burial at Sea are all here, along with Infinite’s offline horde mode, Clash in the Clouds.  There’s a ton to have a go at, and although maybe the original game is held in the highest regard, the entire series represents some of the best story-based shooters of last gen. Nintendo Switch enhances the prospect of replaying these games by introducing portability. After all, we’ve dreamed of BioShock on the go since the broken promise of a PlayStation Vita release almost 10 years ago.

5 reasons to play 2K Games BioShock: The Collection on Nintendo Switch in May, including BioShock 2 and BioShock Infinite

2. The technical details

As all three BioShock games were forged with last-generation technology, they should fit perfectly on Switch. The first two games were actually built using a modified version of Unreal Engine 2, before Infinite made the jump to Unreal 3. The Switch recently saw a very respectable version of Metro Redux come aboard, which utilized a much more demanding engine. Nintendo’s hybrid system should have little trouble with BioShock then.

3. Infinite possibilities

I’m going to stick my neck out and say that Infinite is as good as the first BioShock. Sure, it wasn’t as much of a landmark achievement in games, but Columbia is just as fascinating a world as Rapture. A city in the clouds, Columbia showcases a setting with polar opposite vibes to an underwater city. Even so, both worlds ultimately kneel to similar levels of corruption and general societal disorder. Infinite also provides a more action-oriented shooter for those looking for a faster-paced experience, even if the story goes a little off the rails at times. That all gets pulled back when Infinite revisits Rapture with its Burial at Sea though, so don’t worry if you can’t get enough of the underwater setting after the first two games. Basically, Infinite has it all.

Bioshock Infinite

4. It’s the next best thing to Metroid Prime 4.

The GameCube brought us the incredible transformation of Metroid into a 3D, first-person experience that still holds up today. There are a lot of parallels with BioShock here, including fantastic environmental storytelling, a compelling narrative, and a wide range of abilities to supplement straight-up shooting. Nintendo’s upcoming Metroid Prime 4 may be a ways off yet, but BioShock: The Collection will certainly tide you over, especially if you’re looking for immersive, story-driven shooters. (We would still take a Metroid Prime Trilogy remaster though, if you’re offering, Nintendo.)

5. The mighty Minerva’s Den

BioShock 2 is often overlooked, dismissed as the “second Rapture game” that wasn’t developed by the original team. However, there’s a lot of merit in the only numbered sequel in the franchise. Gameplay refinements like being able to use abilities (Plasmids) and weapons at the same time along with simpler hacking mechanics were much-needed quality-of-life improvements. BioShock 2 also featured significant sections of underwater exploration outside of chambers and buildings, thanks to Subject Delta’s new suit.

However, we can’t talk about BioShock 2 without bringing up Minerva’s Den. This story-based DLC chapter ran concurrent to the events of the main game. It focused on a more personal story about a quest to acquire the blueprints of Rapture’s supercomputer. The lead writer went on to create Gone Home, another game that knows a thing or two about personal stories.

5 reasons to play 2K Games BioShock: The Collection on Nintendo Switch in May, including BioShock 2 and BioShock Infinite

We’re so happy to see BioShock: The Collection finally coming to a Nintendo system. It’s a must-play series for fans of story-driven shooters. From the seminal BioShock to the skies of Infinite, there’s so much right with this collection from 2K. A new BioShock game is currently in development, and The Collection’s arrival could potentially be a sign of things to come for BioShock and Nintendo. In the meantime, let’s look forward to exploring the depths of the ocean and the boundless skies whenever and wherever we choose.

Ben Kerry
Freelance Writer. Work seen elsewhere at Eurogamer & Gamereactor. Fan of action, racing and straight up walkin' in any video game he can get his hands on. When he's not gaming, Ben spends his time listening to way too much Guns N' Roses, watching football and probably eating somewhere...